Zuurkh the Flayer

is the 2nd boss encountered in the Okki Island adventure.

Basic Attack
Leaps at the enemy and strikes with its paws. Melee ability. Cooldown: 3 seconds.

Shelter
Zuurkh opens a burrow and tries to hide in it. If Zuurkh makes it to the burrow, several Virds will appear on the battlefield. If you keep Zuurkh from getting to the burrow, he flies into a rage and chases you for 8 seconds, inflicting increased damage in the area in front of him. Melee ability. Cooldown: 35 seconds.

Battering Ram
This ability is only active when you are in a group. Zuurkh runs 10 yards forward past the target, knocking down enemies in his way. Ranged ability. Cooldown: 14 seconds.